Everything in one place: the editor, the generator machines, AI authoring, cloud projects, and the plugins. Short by design. If something here does not match what you see, tell us, that is a bug in the docs.
Nexus is a design tool built around generators: machines that draw structured graphics, on their own or driven by your images. You compose them as layers in a browser editor, animate parameters on a timeline, and export stills or video. The same engine runs inside design tools as a plugin, and an account keeps your generators and projects in sync between all of it.
Open the editor and add a generator from the layer panel. Every generator has parameters in the inspector on the right: structural ones change the drawing, appearance ones change how it is colored. Drop an image onto the canvas to feed image-driven generators, open the presets drawer from the tab on its edge, and use the export button when something looks right.
You can try everything without an account. Sign in when you want projects saved to the cloud and your generators available in the plugin.
Node machine. Connected node networks: scattered points joined into structures, density and linking driven by your source image.
Circuit machine. Circuit-board traces: routed lines with pads and vias that flow around the bright and dark regions of the source.
Dither machine. Classic and modern dithering: pattern, threshold, and palette control over any image.
Array machine. Grids of glyphs and shapes from a built-in library, scaled and selected per cell by the source image.
Typeset machine. Text as texture: a string laid out in tiles or reflow, glyph choice and color driven by source luminance. Bring your own fonts or use the curated set.
Each machine samples your source layer where one is set, so the same generator reads photos, logos, and video frames differently. Parameters marked as animatable can carry keyframes on the timeline.
The Create button authors a new generator from a written brief. Describe a visual effect, pick a family, and Nexus writes, validates, and compiles the generator, then drops it into your layer panel with its own parameters like any built-in machine.
Raster family. A GPU shader: per-pixel effects, filters, and procedural texture work. Exports as pixels.
Vector family. A primitive-based drawing: lines, rectangles, and circles. Crisp geometry that exports as real SVG.
First drafts are starting points. The draft box has a chat loop: tell it what to change and iterate until the generator is right, then save it. Saved generators sync to your account and show up in the plugin grid too.
Creating generators needs a signed-in account and spends credits from your plan. Refining a draft in the chat loop costs less than a fresh generation.
Signed in, projects autosave to your account while you edit: layers, timeline, composition settings, and thumbnails. The save chip in the top bar shows the current state, and Ctrl S saves immediately. Open the same project on another machine and it picks up where you left it. When two devices edit the same project, the most recent edit wins.
Images. Upload with the project, up to 25MB per file. Larger files stay on the device they were imported on and the editor tells you.
SVGs. Embed in the project as text.
Videos. Stay on the device they were imported on in this version. Opening the project elsewhere keeps the layer and shows a quiet re-import notice.
Nexus for Photoshop. The generators as a panel. Pick a layer, generate over it, and write the result back as a new layer in the document.
Nexus for Figma. Run generators on a selection and drop the output back into your file, vector output included.
Sign in inside the plugin with the same account and your custom generators are already in the grid. The sync button under the grid pulls the latest. Downloads will be available at launch from the home page.
Sign-in is an email code: type your address, we send a one-time code, no password to remember. An account gets you cloud projects, generator sync, and plugin access with the same identity everywhere. Signing out keeps local work on the device; signing back in resumes sync.
Free is the full editor with output limits: exports top out at 1080p with a watermark. Starter adds AI authoring, saved generators, and clean 1080p export. Creator adds vision input, plugins, Community publishing, 4K export, transparent video, and true vector SVG. Pro adds version history and 8K stills. Plans are monthly or annual subscriptions, and the current pricing lives in the app under pricing.
On Mac, use Cmd where Ctrl is shown.